Jan 14
>>>>>>>>>> I update this post with a link to the website of Rendermanvfx that makes a practical application of this technique in the following tutorial:


es aún más estrecha y permite nuevas funciones como la creación de espacios básicos de 3D, compuestos a base de planos creados directamente desde Photoshop y partiendo de imágenes 2D. With the new Abobe CS3 Suite integration between After Effects and Photoshop is still closer and access to new features such as creating basic 3D spaces, compounds based on drawings created directly from Photoshop, and based on 2D images.

In this tutorial, we'll see how starting from a simple photo of a box, we can reconstruct the object in 3D and basic way to create a project with it in After Effect. For this tutorial is essential to have the latest version CS3.

1.Open a simple picture of a box in Photoshop (you have it available for download at the end of the tutorial). We open the filters menu and select Vanishing Point Vanishing Point or if it is in Spanish.

2. a base de líneas rectas, una cuadrícula que coincida con una de las caras de la caja. The window work continación Vanishing Point and began to draw straight lines based on a grid that matches one side of the box. In this case let's start with the upper surface, as shown in the following images. Tighten the bridges to match the image plane.
3. Once the grid, select the second tool in Vanishing Point.

With this tool selected we go to one of the central points of the grid and dragging.

We will automatically begin to generate a new grid as you drag with the same angle as the lateral plane of the box. Do the same with the other side, until the grid completely envelops our box:

4.Now our box will export to After Effect. In the top bar of the Vanishing Point window open the menu that appears when you press the upper arrow. Here we have to select the option to export to After Effect as. Vpe. The file is saved with the extension. Vpe:


5. Once this is done we can move to After Effects and open a new project in the File menu select Import / Import Vanishing Point and Vanishing Point and select the previously saved file in Photoshop, in this case caja.vpe:

6. Automatically opens a new project with a composition named our archive. Vpe. Open this set and see a timeline where we already have planes oriented as our box, with its corresponding texture mapped with a camera preset. If we rotate the camera will see how the plans are perfectly willing 3D. Of course we only have three faces, but the remaining three we can create by rearranging the doubling and you've already created Photoshop:

Material Tutorial: